Crocusoft | SOLID principles in programming
SOLID
Blogs 5 MIN READ 3/14/2025 8:07:40 AM

SOLID principles in programming

In software development, writing maintainable, scalable and robust code is essential for long-term project success. The SOLID principles are five fundamental guidelines that help developers design efficient object-oriented software. These principles reduce tight coupling, promote flexibility and enhance software quality.

1. Single Responsibility Principle (SRP)

The Single Responsibility Principle (SRP) states that a class should have only one reason to change, meaning it should focus on a single task or functionality. For example, a violation of SRP occurs when the same class handles both user authentication and database operations, leading to overly complex and hard-to-manage code. Following SRP involves separating authentication and database operations into different classes, ensuring the code is simpler and easier to manage.

2. Open/Closed Principle (OCP)

The Open/Closed Principle (OCP) states that software entities should be open for extension but closed for modification. You should be able to add new features without changing existing code. OCP minimizes bugs, avoids breaking existing functionality. Also it encourages reusable and scalable designs.

3. Liskov Substitution Principle (LSP)

The Liskov Substitution Principle (LSP) states that subclasses must be replaceable for their base classes without breaking the system. Since the functions of the base class can be applied to subclassed without changes, it increases code reusability. At the same time, the relationships between classes become more stable.

4. Interface Segregation Principle (ISP)

The Interface Segregation Principle (ISP) states that clients should not be forced to depend on interfaces they do not use. Large interfaces should be split into smaller, more specific ones. Having multiple unrelated methods in a single interface is against the ISP principle. Separate and specific interfaces should be created for each functionality. Here your main goal is to focus on avoiding fat interface and give preference to many small client-specific interfaces. You should prefer many client interfaces rather than one general interface and each interface should have a specific responsibility.

5. Dependency Inversion Principle (DIP)

High-level modules should not depend on low-level modules. Both should depend on abstractions. Abstractions should not depend on details; details should depend on abstractions. Additionally, abstractions should not depend on details. Details should depend on abstractions. It makes it easier to change implementations without affecting other parts of the codebase. This allows developers to focus on writing code without needing to understand the intricacies of the version control implementation.

Why are solid principles important?

SOLID principles provide a strong foundation for building object-oriented systems, helping to create software that is understandable, modifiable and extensible over time. By following these principles, developers can create robust and scalable software that easily adapts to future changes. Although originally conceived for object-oriented design, the core ideas of the SOLID principles can be applied to various programming approaches. Furthermore, developers should consider the specific context and requirements of the project when applying the SOLID principles.By embracing these principles, developers can create software systems that are better equipped to adapt to evolving requirements and technologies, leading to increased productivity.